Lancement de Space Alwar 80 – un petit jeu qui vous accroche !


Reflection on the Development of Space Alwar 80

Space Alwar 80 came to life in just 15 days. This project was primarily a personal challenge: could I create a game that holds up in such a short amount of time? The result is a simple, yet fun game, born out of the desire to test my limits and prove to myself what I could achieve alone in two weeks.

I created the sprites, animations, and sound effects myself, trying to build a cohesive visual and auditory identity within my available resources. For the music, I used three open-source tracks, carefully selected to enhance the atmosphere of the game. A big thank you to the artists who made these available!

This project taught me a lot and inspired me to aim higher.

I am now working on a new, much more ambitious project: a top-down 2D stealth game, featuring puzzles, collectible items, and an immersive atmosphere supported by a real storyline. This development will require more time, more effort... and more resources.
Although I am not looking for direct funding, any support — whether by following the progress of the project, sharing the game, or simply leaving feedback — is a great source of motivation. Thank you to everyone who has supported me so far, and to those who will join me on this new adventure!

Files

space_alwar80(English Version).zip 60 MB
26 days ago

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